Commit Graph

8 Commits

Author SHA1 Message Date
pc-heini d83526cbf0 Bootstrap the per-user Python venv from the wrapper
The Project Manager GUI does not set up O3DE's Python venv itself; it only
errors ("Missing python venv file .../pyvenv.cfg") when it's absent, which
cascades into "Failed to get engine info" / "Failed to initialize". Nothing
was running get_python.sh on launch.

The wrapper now runs python/get_python.sh when python.sh reports the venv is
missing/stale. get_python.sh downloads Python, creates the venv under the
writable ~/.o3de, and installs the o3de CLI from the prebuilt sdist. It is
idempotent and self-heals a half-built venv (venv creation uses --clear).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 03:04:52 +02:00
pc-heini 3146cab449 Fix o3de CLI install on read-only /app via prebuilt sdist
The real first-launch installer is python/get_python.sh, not LYPython.cmake.
It does `pip install -e scripts/o3de`, whose egg_info write hits read-only
/app and fails ([Errno 30]). get_python.sh has a built-in immutable-install
hook: if scripts/o3de/dist/o3de-1.0.0.tar.gz exists it installs that
(non-editable) instead. Pre-build that tarball at Flatpak build time
(python3 setup.py sdist) so the runtime CLI lands in the writable ~/.o3de
venv. Verified end-to-end: tarball install -> `import o3de` resolves from
site-packages.

Also patch every LYPython.cmake copy (not just the first) for the separate
project-build CMake-configure path, and add python3/python3-setuptools to CI.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 02:41:20 +02:00
pc-heini 583c81ed51 Fix editable-install patch for 26.05 + unblock icon in unprivileged build
The previous patch matched a development-branch variable that does not
exist in release 2605.0, so the warning fired and the editable install was
not patched. In 2605.0 the -e is hardcoded in the pip command
("pip install -e ${package_folder_path}"); strip the -e there instead.

Also, flatpak build-export validates exported app icons in a bwrap sandbox,
which fails in an unprivileged container. Keep the icon inside the app (for
the running window/taskbar) but remove it from build-dir/export so export
skips validation. Host menu icon stays generic; build needs no privileges.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 12:17:11 +02:00
pc-heini f4d2dddd02 Fix read-only /app failure + add app icon
On first launch O3DE pip-installs its 'o3de' CLI with 'pip install -e'
(editable), which writes an egg-info next to the source under read-only
/app and fails ([Errno 30] Read-only file system), leaving the venv broken
("unable to install O3DE's built-in Python").

- Patch cmake/LYPython.cmake at build time to force a normal (non-editable)
  install, which builds in a temp dir and lands in the writable ~/.o3de venv.
- Drop the build-time get_python "bake": the venv is per-user (keyed to
  $HOME), so it can only be created at runtime; baking under a throwaway
  build HOME did nothing. Speeds up CI; removes cmake/python3 build deps and
  the network build-arg.
- Add a real launcher icon (org.o3de.O3DE.png).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 12:02:41 +02:00
pc-heini 44d64262e2 CI: install cmake/python3 for O3DE's get_python.sh
get_python.sh runs on the host shell and shells out to cmake to fetch the
engine's Python runtime, but the bare ubuntu container had neither cmake
nor python3. Add them (and tar) to the dependency install.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 10:11:14 +02:00
pc-heini 5ae57f3bbf CI: build without flatpak-builder to avoid bwrap/privileged requirement
flatpak-builder sandboxes each build command in bubblewrap, which needs
user namespaces / a privileged job container that Gitea act_runner does
not grant by default (bwrap: Creating new namespace failed).

Replace it with scripts/make-flatpak.sh, which uses flatpak
build-init/build-finish/build-export plus plain-shell extraction and the
get_python.sh bake. None of these use bwrap, so an unprivileged container
works. The flatpak-builder manifest stays as a documented alternative.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 10:04:32 +02:00
pc-heini 81b5856cbd Fix manifest for O3DE runtime reality found via .deb inspection
Inspecting o3de_2605_0.deb (control.tar md5sums) showed:
- everything installs under /opt/O3DE/<ver>/; no /usr glue, no app icon
- ~270 .so files sit beside the o3de launcher (LD_LIBRARY_PATH is required)
- the package depends on a build toolchain (clang/ninja/cmake/pkg-config)
- no Python runtime is bundled; O3DE fetches it into its install tree on
  first use, which is read-only in a Flatpak

Changes:
- run against org.freedesktop.Sdk so the build toolchain is present at runtime
- bake O3DE's Python in at build time via get_python.sh (network build-arg)
- drop the icon auto-grab (it would have installed a random asset SVG)
- document the remaining open risk: runtime writes into the read-only /app

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 09:37:18 +02:00
pc-heini 5421db2960 Initial O3DE Flatpak packaging + Gitea CI
Repackage the official O3DE Linux .deb as a Flatpak and publish it as a
static OSTree repo on the 'pages' branch for install via flatpak remote.

- org.o3de.O3DE.yaml: flatpak-builder manifest (extracts the .deb into /app)
- o3de-wrapper.sh: launcher that locates the versioned o3de binary at runtime
- desktop + AppStream metadata under the app-id
- scripts/: live version resolver and local build helper
- .gitea/workflows/build-flatpak.yml: daily check -> build -> publish -> tag

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 09:29:55 +02:00