flatpak build-export validates exported icons in a bwrap sandbox that
fails in an unprivileged CI container. The previous workaround stripped
build-dir/export/share/icons entirely, but flatpak exports the host icon
from that tree at install time, so the host menu and the window/alt-tab
icon were left generic on every machine - even ones where validation
would have passed.
Use 'flatpak build-export --disable-sandbox', which runs the same icon
validation in-process (no bwrap/userns) and keeps the icon in the export,
so it reaches the host.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The real first-launch installer is python/get_python.sh, not LYPython.cmake.
It does `pip install -e scripts/o3de`, whose egg_info write hits read-only
/app and fails ([Errno 30]). get_python.sh has a built-in immutable-install
hook: if scripts/o3de/dist/o3de-1.0.0.tar.gz exists it installs that
(non-editable) instead. Pre-build that tarball at Flatpak build time
(python3 setup.py sdist) so the runtime CLI lands in the writable ~/.o3de
venv. Verified end-to-end: tarball install -> `import o3de` resolves from
site-packages.
Also patch every LYPython.cmake copy (not just the first) for the separate
project-build CMake-configure path, and add python3/python3-setuptools to CI.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The previous patch matched a development-branch variable that does not
exist in release 2605.0, so the warning fired and the editable install was
not patched. In 2605.0 the -e is hardcoded in the pip command
("pip install -e ${package_folder_path}"); strip the -e there instead.
Also, flatpak build-export validates exported app icons in a bwrap sandbox,
which fails in an unprivileged container. Keep the icon inside the app (for
the running window/taskbar) but remove it from build-dir/export so export
skips validation. Host menu icon stays generic; build needs no privileges.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
On first launch O3DE pip-installs its 'o3de' CLI with 'pip install -e'
(editable), which writes an egg-info next to the source under read-only
/app and fails ([Errno 30] Read-only file system), leaving the venv broken
("unable to install O3DE's built-in Python").
- Patch cmake/LYPython.cmake at build time to force a normal (non-editable)
install, which builds in a temp dir and lands in the writable ~/.o3de venv.
- Drop the build-time get_python "bake": the venv is per-user (keyed to
$HOME), so it can only be created at runtime; baking under a throwaway
build HOME did nothing. Speeds up CI; removes cmake/python3 build deps and
the network build-arg.
- Add a real launcher icon (org.o3de.O3DE.png).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
O3DE's bundled Qt only ships the xcb platform plugin, so it needs X11/
XWayland. Using --socket=fallback-x11 alongside --socket=wayland meant X11
was not shared on Wayland sessions, leaving DISPLAY empty and Qt unable to
connect. Share --socket=x11 unconditionally instead.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
flatpak-builder sandboxes each build command in bubblewrap, which needs
user namespaces / a privileged job container that Gitea act_runner does
not grant by default (bwrap: Creating new namespace failed).
Replace it with scripts/make-flatpak.sh, which uses flatpak
build-init/build-finish/build-export plus plain-shell extraction and the
get_python.sh bake. None of these use bwrap, so an unprivileged container
works. The flatpak-builder manifest stays as a documented alternative.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>